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Game Details

Bio-ship Paladin

Arcade Video game published 30 years ago:

Bio-Ship Paladin © 1990 American Sammy Corp.

While the game is essentially a standard horizontally scrolling shoot'em up, it has an innovation that makes it unique in the genre. The player flies a spaceship (specifically, a bioship) which has the standard forward guns to be found in all horizontal scrollers, but it also possesses a weapon that can be manually targeted with a crosshair, in the same manner as in the game "Missile Command". This allows the player to fire in any direction with pinpoint accuracy, and adds an extra level of strategy to the game. The player's bioship can also collect power-ups to grow bigger (becoming more powerful), and can acquire spherical pods which attach to the ship and increase its firepower.

Game ID: UPL-90062

Main CPU: Motorola 68000 (@ 10 Mhz)
Sound Chips: YM2203 (@ 1.5 Mhz), (2x) OKI6295 (@ 4.0 Mhz)

Players: 2
Control: 8-way joystick
Buttons: 2

Released in November 1990.

Licensed from UPL.

This game is known in Japan as "Uchuu Senkan Gomorrah" (translates from Japanese as 'Space Battleship Gomorrah').

Game designed by: Tsutomu Fuzisawa
Program designed by: Itsam Matarca
Character designers: Tsutomu Fuzisawa, Kinya Aoyama
Background designers: Mutsuo Kaneko, Miho Urushibara, Shiho Sasaki
Sound effects by: Yoshio Nagashima



Sega Mega Drive (1991)

Bio-ship Paladin


Played 118 times

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